Nim

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On your turn, you must remove one, two, or three nerpas from play. Once you end your turn, your opponent will do the same. Whoever removes all seals from play wins.

Remove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove oneRemove one

End turnEnd turnEnd turnEnd turnEnd turnEnd turnEnd turnEnd turnEnd turn

YOU LOSE

Trivia

  • This technically isn't Nim, since the real Nim has no limit on the number of removals.
    • However, this variant is still often called Nim due to its similarity.
  • It's called nim because nim upside-down is win.