CAKOTEST/6
She lived. She served. She died.
This article is dedicated to the late 123 Referee.
Fly high, sweet angel... ![]()
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Katamari Damacy (lit. 'Clump Spirit' (fig. 'Rolling Star')) is a video game[dubious ] published and developed by Namco for the PlayStation 2 and The Dreaded Gameplu. It was released in Japan in March 2004 and in North America in September 2004. The gameyou just lost was directed by Keita Takahashi on a budget of 1 Katamillion Dollars.
| Katamari Damacy | |
|---|---|
| Developer(s) | My buddy Eric |
| Publisher(s) | My spouse Eric |
| Director(s) | meeeee :3 |
| Programmer(s) | Kazumi Yamabe |
| Pro gamer(s) | Diary Gamer The Computer TheLegend27 |
| We Oomfie(s) Three | |
| Series | Katamari |
| Platform(s) | PlayStation 2 The Dreaded Gameplu |
| Release | JP: March 18, 2004 |
| Genre(s) | Analog horror, puzzle, action, Ball game |
| Mode(s) | single-player, multiplayer, single-player (hard mode) |
| Kid named Chiyo | |
It's about rolling stuff into a rolly ball called a katamari, which is basically what glue traps will look like in the Future, which is basically awesome, in order to create a star in your Solar System or even perhaps a food in your Molar System. Yum! The game is an allegory for how rolling stuff up is fun as hell.
Katamari Damacy was unleashed upon an audience of 5 million gay people to rave reviews. It is survived by its dearest son, Katamari Damacy Reroll.