Difference between revisions of "Minecraft Mobestiary/Creepers"

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(>says i won't put in dungeons content >puts in fanon content >mfw)
(wild creepers added and the music disc thingy for base creepers is here)
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{{Return|Minecraft Mobestiary|Back to the Minecraft Mobestiary's main page.}}
 
{{Return|Minecraft Mobestiary|Back to the Minecraft Mobestiary's main page.}}
 
{{WIP}}
 
{{WIP}}
{{Infobox character|name=Creeper|image=[[File:Creeper.png|150x150px]]|Height=2 Blocks|Health=Average|Strength=Above average|Speed=Average|Behavior=Hostile|Threat Level=High threat}}
 
 
The Creeper is perhaps one of the more sad creatures I've researched, due to their history. If it weren't for their history, they'd be very quite fascinating, but alas, tragedy must complicate things. Due to how they are, I must split this into three sections: one for the standard variety likely to be familiar to most of you, one for the wild variety that was changed by the [[Illager|Illagers]], and one for the charged variety that emerges from lightning.
 
The Creeper is perhaps one of the more sad creatures I've researched, due to their history. If it weren't for their history, they'd be very quite fascinating, but alas, tragedy must complicate things. Due to how they are, I must split this into three sections: one for the standard variety likely to be familiar to most of you, one for the wild variety that was changed by the [[Illager|Illagers]], and one for the charged variety that emerges from lightning.
  
  
 
== The Typical Creeper ==
 
== The Typical Creeper ==
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{{Infobox character|name=Creeper|image=[[File:Creeper.png|150x150px]]|dummy = dummy text}}
  
 
=== Physiology ===
 
=== Physiology ===
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[[Brewery|Alchemists]] can also use it to make throwable potions, referred to as "splash potions" by the alchemical community. Once a potion is made into a splash potion, the process cannot be reversed, but the potion can still be tampered with, such as putting [[Glowstone Dust]] into it to extend the length or [[Redstone Dust]] to increase it's potency.
 
[[Brewery|Alchemists]] can also use it to make throwable potions, referred to as "splash potions" by the alchemical community. Once a potion is made into a splash potion, the process cannot be reversed, but the potion can still be tampered with, such as putting [[Glowstone Dust]] into it to extend the length or [[Redstone Dust]] to increase it's potency.
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If the Illager Creeper was slain by the arrow of a [[Skeleton]], then it'll drop a random music disc, guaranteed. These discs are, oddly, all from the same artist, C418. Certainly a prolific artist, but c'mon, C418? I shouldn't judge music taste, but you couldn't have chosen a different composer? Music tastes aside, these discs can be played at any jukebox, made by putting a diamond surrounded by eight wood planks in a crafting table. God, if you're gonna go with C418, at ''least'' change the album... Nether, put in 0x10^c! Spice it up!
  
  
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== Wild Creepers ==
 
== Wild Creepers ==
meh... i procrastinated too hard... maybe tomorrow...
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{{Infobox character|name=Wild Creeper|image=[[File:Wild creeper.png|150x150px]]|dummy = dummy text}}
{{Infobox character|name=Wild Creeper|image=[[File:Wild creeper.png|150x150px]]}}
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=== Physiology ===
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As stated previously, wild Creepers, much like their 'domesticated' relatives, have a tall body, four legs, and a long tail. Wild Creepers, however, lack certain features common to Illager Creepers, or at the very least have them be quite different to how they are on Illager Creepers. For starters, the eyes and tail are far different, as instead of the small size seen in their Illager cousins, they have these features in a much larger size- quite noticeable with the tail. More on their tail, it's very vibrant green coloration leaves me to believe it's a vine, which makes the withered and stubby tails of the Illager Creepers all the more depressing.
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For features these creatures lack, look no further than the most infamous ability of the Illager Creeper: self-destruction. This fatal ability is completely absent, instead being a harmless expulsion of air from their central body, allowing their seeds to disperse in a rather creative way. As such, this means the Creeper can freely close it's mouth, without worry of accidentally detonating a deadly payload. This means they also lack the fuse tail, though lighting it on fire is still significantly harmful to the beast.
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A feature unique to the untamed variety is it's ability to vocalize, and vocalize rather pleasantly, in fact. Using their air chamber typically used for seed dispersal, Creepers can produce a wide variety of tones, not too dissimilar to a [[Songbird|songbird]] like a [[Cardinal|cardinal]] or [[Bluebird|bluebird]]. These chirps carry a wide variety of intentions and emotion to them, making them a very odd fusion of a [[Crow|crow]], songbird, [[Pig|pig]], and pine tree.
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=== Behavior ===
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Typically, a Creeper will wander about, inspecting various things, and laying down in the sun to photosynthesize. During the night, they tend to rest, as photosynthesis isn't as productive when the moon's out. When encountering another of their kin, they'll try to intimidate the other, as they are usually solitary creatures. However, if the other Creeper is the opposite gender than it, they'll attempt to impress the other instead. Once the two sufficiently impress the other via their chirps, the two settle down together, becoming mates for life.
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Being passive mobs, they don't mind many other creatures, with the exception of any Illager-aligned characters. These include the likes of [[Vindicator|Vindicators]], [[Evoker|Evokers]], [[Witch|Witches]], the whole nine yards. When they spot any of those, Creepers usually run from them, similar to how the Illager Creepers run from Cats. The Illagers do not share this sentiment, though.
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Creepers can be tamed, similar to cats, parrots, and wolves. To do this, one will need to give them [[Bone Meal|bone meal]] or sticks, and follow the same process one would tame a wolf. Once tamed, they gain a collar that can be dyed, similar to cats and dogs. They can also be told to follow or sit, again, similar to dogs and cats.
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=== Where to Find ===
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The wild variety can be found in jungles, forests, and plains, typically out of the shade during the day and in the shade during the night. Any Pillager Outposts will cause the surrounding area to be devoid of them, however, no matter how hard you look. They also don't like colder climates, such as the tundra, or areas that are naturally very dark at the bottom, such as Dark Oak Forests.
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== Charged Creepers ==
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{{Infobox character|name=Charged Creeper|image=[[File:Charged Creeper.gif|150x150px]]|dummy = dummy text}}
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hi guys! hit character, Blake Holter, here! i'm a placeholder!

Revision as of 14:39, 7 June 2023

<< Back to the Minecraft Mobestiary's main page.

The Creeper is perhaps one of the more sad creatures I've researched, due to their history. If it weren't for their history, they'd be very quite fascinating, but alas, tragedy must complicate things. Due to how they are, I must split this into three sections: one for the standard variety likely to be familiar to most of you, one for the wild variety that was changed by the Illagers, and one for the charged variety that emerges from lightning.


The Typical Creeper

Creeper
Creeper.png

Physiology

Creepers of all types share the same basic structure: a head atop a tall, thin body, with four, short legs to provide locomotion, in addition to a long tail. They also all share the same curiosity that fascinates me so much: kingdom! Specifically, instead of being animals, these are decisively plants! They completely lack bones and fur, instead having wood and leaves, which makes their ability to walk so interesting. Do forgive me for indulging in unscientific ideas here, but I must say that the idea of a walking plant can only be explained by some sort of magic kickstarting their evolutionary career, as many of their characteristic features are peculiar for a plant to have.

Now, the Creeper most will find, which shall henceforth be referred to as "Illager Creepers," get their characteristic explosive tendencies from the gunpowder, TNT, or another similar compound that Illagers put in them. There's actual evidence for this, too, as I have witnessed Illagers capturing and transporting wild Creepers, and seen the Creeper gardens in certain outposts. Plus, the idea of Illagers taking a benign creature and turning it hostile isn't unheard of; just look at Vexes and Allays!



Behavior

Illager Creepers tend to prowl during the night and in caves, as that's when they can get to preform their namesake behavior: creeping up on unwary explorers. Usually, they'll sneak up on their foe, and then violently explode behind their back, producing a loud hissing sound when doing so. They also occasionally hiss when idle, alerting potential prey to their presence. In order to actually explode, however, they take their usually agape mouths and shut them, allowing the material inside to start priming and, after a bit, explode. This action also produces the hissing sound they're known so much for, as otherwise they cannot vocalize.

This explosion is fatal for any Illager Creeper, due to how close they are to the explosion itself. If one wishes to stop the explosion, all they need to do is run away from the Illager Creeper as it's being primed, as doing so will cause it to immediately stop. If one wishes to purposefully cause it to explode, however, one would need a flint and steel, and then ignite their tail. This causes an irreversible priming of the Illager Creeper, with the tail acting like a fuse.

Aside from that, Illager Creepers will ignore everything but explorers and cats. Their behavior towards explorers is what was previously outlined, however, their behavior towards cats is far different. Interestingly, they are acutely afraid of cats, and will run away from them if their target is near one. Cats, on the other hand, ignore them, so why the feeling isn't reciprocated is beyond me. Regardless, it's still useful to know, as Illager Creepers are quite the hassle to deal with for amateurs.



Where to Find

Illager Creepers can be found practically everywhere, as their seeds allow them to propagate faster than their untainted brethren. As stated earlier, they primarily prowl around during the night, but can be found in areas sufficiently dark, like caves or Dark Oak Forests. Being rather common, they aren't too difficult to find.



Spoils of Combat

If one were to successfully defeat an Illager Creeper and not blow it up, they'd gain a modest amount of experience energy, which is helpful with enchanting gear, as well as some gunpowder. They'll usually give either one or two clumps of gunpowder, but they can grant clumps small enough to be unusable, or even give no gunpowder at all. This gunpowder can be used for a wide variety of things, such as explosives, fireworks, fire charges, firework stars, and other explosive items.

Alchemists can also use it to make throwable potions, referred to as "splash potions" by the alchemical community. Once a potion is made into a splash potion, the process cannot be reversed, but the potion can still be tampered with, such as putting Glowstone Dust into it to extend the length or Redstone Dust to increase it's potency.

If the Illager Creeper was slain by the arrow of a Skeleton, then it'll drop a random music disc, guaranteed. These discs are, oddly, all from the same artist, C418. Certainly a prolific artist, but c'mon, C418? I shouldn't judge music taste, but you couldn't have chosen a different composer? Music tastes aside, these discs can be played at any jukebox, made by putting a diamond surrounded by eight wood planks in a crafting table. God, if you're gonna go with C418, at least change the album... Nether, put in 0x10^c! Spice it up!



Wild Creepers

Wild Creeper
Wild creeper.png


Physiology

As stated previously, wild Creepers, much like their 'domesticated' relatives, have a tall body, four legs, and a long tail. Wild Creepers, however, lack certain features common to Illager Creepers, or at the very least have them be quite different to how they are on Illager Creepers. For starters, the eyes and tail are far different, as instead of the small size seen in their Illager cousins, they have these features in a much larger size- quite noticeable with the tail. More on their tail, it's very vibrant green coloration leaves me to believe it's a vine, which makes the withered and stubby tails of the Illager Creepers all the more depressing.

For features these creatures lack, look no further than the most infamous ability of the Illager Creeper: self-destruction. This fatal ability is completely absent, instead being a harmless expulsion of air from their central body, allowing their seeds to disperse in a rather creative way. As such, this means the Creeper can freely close it's mouth, without worry of accidentally detonating a deadly payload. This means they also lack the fuse tail, though lighting it on fire is still significantly harmful to the beast.

A feature unique to the untamed variety is it's ability to vocalize, and vocalize rather pleasantly, in fact. Using their air chamber typically used for seed dispersal, Creepers can produce a wide variety of tones, not too dissimilar to a songbird like a cardinal or bluebird. These chirps carry a wide variety of intentions and emotion to them, making them a very odd fusion of a crow, songbird, pig, and pine tree.



Behavior

Typically, a Creeper will wander about, inspecting various things, and laying down in the sun to photosynthesize. During the night, they tend to rest, as photosynthesis isn't as productive when the moon's out. When encountering another of their kin, they'll try to intimidate the other, as they are usually solitary creatures. However, if the other Creeper is the opposite gender than it, they'll attempt to impress the other instead. Once the two sufficiently impress the other via their chirps, the two settle down together, becoming mates for life.

Being passive mobs, they don't mind many other creatures, with the exception of any Illager-aligned characters. These include the likes of Vindicators, Evokers, Witches, the whole nine yards. When they spot any of those, Creepers usually run from them, similar to how the Illager Creepers run from Cats. The Illagers do not share this sentiment, though.

Creepers can be tamed, similar to cats, parrots, and wolves. To do this, one will need to give them bone meal or sticks, and follow the same process one would tame a wolf. Once tamed, they gain a collar that can be dyed, similar to cats and dogs. They can also be told to follow or sit, again, similar to dogs and cats.



Where to Find

The wild variety can be found in jungles, forests, and plains, typically out of the shade during the day and in the shade during the night. Any Pillager Outposts will cause the surrounding area to be devoid of them, however, no matter how hard you look. They also don't like colder climates, such as the tundra, or areas that are naturally very dark at the bottom, such as Dark Oak Forests.



Charged Creepers

Charged Creeper
Charged Creeper.gif

hi guys! hit character, Blake Holter, here! i'm a placeholder!