Difference between revisions of "A Button"
Jump to navigation
Jump to search
(i'm bored man) |
(oops) |
||
Line 1: | Line 1: | ||
− | [[File:Soup.png|thumb|link=A Button/Wiki Camp 2 Challenge Crystal|Exhibit A:]] | + | [[File:Soup.png|thumb|link=A Button/Wiki Camp 2 Challenge Crystal|Exhibit '''A''':]] |
:'''''A''' Button redirects here. For the gener'''a'''l concept of buttons, see [[Button]].'' | :'''''A''' Button redirects here. For the gener'''a'''l concept of buttons, see [[Button]].'' | ||
Revision as of 21:41, 30 July 2024
- A Button redirects here. For the general concept of buttons, see Button.
The A Button is an input method featured on the controllers of many Video Game Consoles, such as the Nintendo Gamecube, Sega Genesis, Wii U, Vriskbox 8, and Gameplu. It is the button most frequently used to confirm choices and progress dialogue.
Overview
(placeholder text)
Trivia
- Son of Dracula cited the A Button as his "Favorite Gameplu Button". When asked to elaborate, he did a "kickass" skateboard trick and subsequently flew out a window.
- The Toy Where You Put The Shape In The Corresponding Hole notably lacks any buttons at all, yet is still loved by Son of Dracula.
- The Gameplu was the first ever game console two feature two A Buttons on a single controller.
- Apparently, it is possible to do a half A Button press. However, others challenge this thought stating "an a press is an a press. You can't say its only a half".