The Tower
- Not to be confused with Tower of Babel
The Tower is a game mechanic in The Wiki Camp 2. It is made up of levels each of which has some effect relevant to the game in some way (I have no idea how this part should work). When The Tower is invoked, each level's effects are carried out from the top to the bottom of The Tower. New levels can be added to the top of The Tower only when it is in effect. Old levels are removed after being invoked 5 times. The tower can only hold a maximum of 6 levels at a time; if more levels are added, the oldest levels are removed.
After a tower is run through 15 times, it is no longer in effect and is cleared of all levels. After a clear, the tower can not be brought back until at least another challenge cycle has passed without it in effect. Any other way of making the tower not in effect will merely pause it without clearing and can be brought back without having to wait for the cooldown.
Currently the only way The Tower can become in effect is through a Nutshell Token play or perhaps a nurpoing.
Current levels
Currently the tower contains no levels.
Level I (1/5)
Meteors fly towards 10 random competitors. Only those who are officially able to be struck by meteors are affected.
Level II (1/5)
A random competitor becomes the engineer and can use vents freely.