Rail transport in Super The Wiki Camp 2
| “ | Isn't this a cool old-fashioned train?! I could stare at it all day long... Us train fanatics are called "railfans." I'll wait for hours just catch a glimpse of a passing train! |
” | |
| — Paper Mario: Color Splash | |||
Super The Wiki Camp 2 has many railways crisscrossing worlds and connecting communities. However, trains are usually used as scenery objects and thus unavailable for the player to ride. There are a couple of exceptions.
Desert World
The White River Railroad is a stage in the game set in the late 19th-century Western United States. It operates antique steam locomotives and passenger cars. As a stage in the game, it includes two missions, Full Steam Ahead! and Train Robbery.
Factory World
The Train Yard sits adjacent to the factory. Though set in the United States, it is electrified. This pisses off the local NIMBYs. The player operates an EMD SW1500, a small shunter, in the mission Timesaver.
Disney World
Disney World has a monorail system that operates throughout the complex. Its twelve Mark VI monorail trains, in use since 1989, carry over 150,000 passengers per day on three different lines. Meanwhile, the Walt Disney World Railroad circles around the Magic Kingdom. It operates four five-car trains hauled by early 20th-century steam locomotives on 3 ft narrow gauge track. The locomotives came from Yucatán, Mexico and were built by the Baldwin Locomotive Works.
Walt Disney himself was a notable train enthusiast. In his childhood, he wanted to drive steam trains on the Atchison, Topeka and Santa Fe Railway, much like his father's cousin. At age 15, he applied to become a news butcher, yet he didn't make the job. Despite this, his love of trains grew with him, to the point where he made a rideable miniature railway around his house.