Shrek Super Party: An Ogre-iffic Party Game For Up To Four Players
Shrek Super Party: An Ogre-iffic Party Game For Up To Four Players is a game about collecting more bug juice than other players. One gets a bug's juice by collecting it through juice caches, bug swaps, and challenges.
| Shrek Super Party: An Ogre-iffic Party Game For Up To Four Players | |
|---|---|
The Best Game Ever Made | |
| Developer(s) | Mass Media |
| Publisher(s) | TDK Mediactive |
| Composer(s) | Chris Tilton |
| Series | Shrek |
| Genre(s) | Party |
| Mode(s) | Single-player, multiplayer |
Gameplay
Realms
Minigames
Controversies
Orphan Labor Camp
In 2000, Mass Media was struggling to keep up with their publisher's demand that the game must come out by 2001. In order to speed up development and to save costs, they opted to use orphans to playtest, design minigames, and even fight lawsuits against child labor for them. While this saved the company reportedly $200, they still missed their deadline. However, the press found out about the labor camp before the game's release. Some claimed it was dirty to use orphans and they should've instead used children with actual parents. Others claimed that it was a necessary sacrifice for gaming as a whole. The latter would be proven right with just how god damn good the game turned out to be.
Bikini Mode
One of the developers thought to include a setting labeled "Bikini Mode." When enabled, all players switch to their beach outfits. On release, when this was discovered, players were outraged by how Shrek was full tits out not wearing a bikini. The whole setting was quickly patched for all future copies of the game sold, along with a recall. TDK Mediactive commented "you can't appreciate art. This is why we can't have good things."
Planned Sequels
Shrek Super Party 2: An Ogre-iffic Party Game For Up To Four Players: Now With Eight Players Support
With the commercial success of the first game, Mass Media sought to continue this trend with a sequel to the first game. In 2004, the sequel would have to be put on hold because of the release of Shrek 2. A sequel to the first game about the first movie just wouldn't be enough for players, the developers thought. Instead, the developers began working on a Super Party adaptation of Shrek 2. After a leak in 2013, it was shown the studio had already done several art passes on the game before it was scrapped. It was to feature always online content, microtransaction, 32 realms, and have 8 player support.
Shrek 2 Super Party: An Ogre-iffic Party Game For Up To Four Players: Now With One Player Support
After the first sequel fell through, Mass Media looked to the movie's sequel Shrek 2. Reusing many elements of the first sequel, they adapted it to fit the new setting of Shrek 2. Trouble began with scope-creep and performance optimizations. Without the use of slave labor, the studio had to cut back significantly on content. Instead of 4 player support, like the first game, the sequel became a single player game. It would feature Shrek coming back to Kingdom of Far Far Away 20 years later. Upon his return, Shrek would discover the Combine invaded the world. The game follows Shrek as he helps rebels fight the Combine eventually taking down their main castle The Citadel. Gabe Newell then suddenly appeared in Mass Media's offices with his time machine. He stole the idea and went back in time. At this point it was too late and Mass Media has to cancel the sequel to prevent a lawsuit from Valve.
Reception
It's so good I own three of them ThePinkHacker (talk)