Test Pagezal

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The Advance Wars were a set of conflicts that took place over the world of Camp2smo Land. In it, 99 COs were enlisted from several factions (and a few unaffiliated) to attempt to take hold of the land's prized possession, the Main Page. The conflict ultimately ended abruptly when, miraculously, all 19 Factions decided to hand control of the country to some random person.

COs and CO Powers

During the conflict of Camp2smo Land, the powers of the COs were heightened by the Main Page. This allowed them to unleash their latent hidden powers onto the battlefield, resulting in an entertaining, if not even more bloody, battle. Below contains a table of all of the COs, their day-to-day passives, and their CO Power and Super Power. Note that none of the COs have any Tag Stars; this is because they all hate each other.

Faction CO Day-to-day Power Super
Monitor
Cobalt Command Officer Unregistered Chill House Biscuit Tin
Duplo
Number 1 Pen
Red A
Bot the mew
Toasty
Tombstone
Cake Pop
Rolly
Pink Candy
Witch's Cauldron
SswtUPtyOLI
Mugshot
Heat Death of the Universe
Forest Bushel Image
In a Nutshell
Vandalism on The Wiki Camp 2
Paper Niko
Dexter Cut
Bean Sprout
Maroon Seal
Lost Artifact
123 Referee
Candy Stick
Bullseye
Font Mini
Daisy
Head of Lettuce
Flag
Violet Bow
Push Dagger
Cellphone
Kumon
9150625
Diary
Diffuser
Dora
Emoticon
[THE ZEITGEIST]
Hibiscus of Support / Transportation
LiSt
Nurse Cap
Open Sesame
Playlist
Smobo
U.U.F.O.
Bacon Cola
Green Thumb
The Joker
Mahjong Tile
Teal Nut
T Series Car 5134
Fictional charcter
Strawberry
Big Boy
McDonald's Sweet n' Sour Sauce
Sunny
Tahmahtoh
Copper Pepper
Gamer
SFD Jigsaw Piece
Miso
Pentagon's Anti-Air and Fighters gain +20% Defence. His Missiles gain +20% Defence and +1 Move. His other units suffer -10% to Defence. His Air Units are unaffected by Snow. Comet Storm (****) Kuiper Storm (*******)
Pentagon Pentagon's enemies' Air units take 2HP of damage each (to a minimum of 0.1HP). Pentagon's Transport Copters gain +1 Move, and his Anti-Air, Fighters and Missiles gain +30% to attack. All of his units also gain +10% to Defence. Pentagon's enemies' Air units take 3HP of damage each (to a minimum of 0.1HP). Pentagon's Transport Copters gain +2 Move, and his Anti-Air, Fighters and Missiles gain +50% to attack. Sets the weather to Snow for a day. All of his units also gain +10% to Defence.