Difference between revisions of "The Tower"

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(Feel free to add onto this. This is about all the ideas I had.)
((also feel free to remove or change anything I put down if it's too unbalanced or whatever))
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[[Category:Game mechanics]]{{Distinguish|Tower of Babel}}
 
[[Category:Game mechanics]]{{Distinguish|Tower of Babel}}
'''The Tower''' is made up of levels each of which is relevant to the game in some way <small>(I have no idea how this part should work)</small>. New levels can be added to the tower only when it is in effect. Old levels are removed after being invoked 5 times. The tower can only hold a maximum of 6 levels at a time; if more levels are added, the oldest levels are removed.
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'''The Tower''' is a game mechanic in the wiki camp 2. It is made up of levels each of which is relevant to the game in some way <small>(I have no idea how this part should work)</small>. New levels can be added to the tower only when it is in effect. Old levels are removed after being invoked 5 times. The tower can only hold a maximum of 6 levels at a time; if more levels are added, the oldest levels are removed.
  
 
After a tower is run through 15 times, it is no longer in effect and is cleared of all levels. After a clear, the tower can not be brought back until at least another challenge cycle has passed without it in effect. Any other way of making the tower not in effect will merely pause it without clearing and can be brought back without having to wait for the cooldown.
 
After a tower is run through 15 times, it is no longer in effect and is cleared of all levels. After a clear, the tower can not be brought back until at least another challenge cycle has passed without it in effect. Any other way of making the tower not in effect will merely pause it without clearing and can be brought back without having to wait for the cooldown.

Revision as of 05:34, 10 April 2023

The Tower is a game mechanic in the wiki camp 2. It is made up of levels each of which is relevant to the game in some way (I have no idea how this part should work). New levels can be added to the tower only when it is in effect. Old levels are removed after being invoked 5 times. The tower can only hold a maximum of 6 levels at a time; if more levels are added, the oldest levels are removed.

After a tower is run through 15 times, it is no longer in effect and is cleared of all levels. After a clear, the tower can not be brought back until at least another challenge cycle has passed without it in effect. Any other way of making the tower not in effect will merely pause it without clearing and can be brought back without having to wait for the cooldown.

The Tower

Currently the tower contains no levels.

Example levels