Difference between revisions of "Boss (The Wiki Camp 2 RPG)"

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Revision as of 14:29, 1 October 2023

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SPOILER ALERT!

This page contains BOSS SPOILERS for The Wiki Camp 2 RPG! Go back if you do not wish to proceed!

Much like the previous game, Wiki Camp is home to many bosses. However, the key difference between them and the ones in it's predecessor is that most of these bosses are mandatory for story progression. Bosses yield some form of coins and XP when defeated, but are also more forgiving in this game by being more generous with what items they drop upon defeat. Outside of the Campaign, bosses can either be encountered in the Boss Rush during the Post-Game or in DLC that you can buy for the game. There are also secret superbosses, extremely powerful enemies that are designed to be the most challenging encounters in the game.

Mandatory

List of main bosses

Each Land within the Forbidden Pages category has a boss guarding a Colored Nerpay. Starship Mario provides assistance from beyond the grave to give access to these worlds with his Sunken Ghostship Mario.

World Theme Boss
Chapter 1 Small towns and Cities Bowser (again)
Chapter 2 every single place that is blue ever green guy
Chapter 3 Speedrun 5 on Roblox xXSpeEdRunGodz000Xx
Chapter 4 A galaxy, far far away.. Surfing Joker
Chapter 5 Indie Games President Frisk Dreemurr (Along with agents Armstrong, Batter, Madosuki, and Niko)
Chapter 6 Mountain dip
Chapter 7 Springfield Mr. Burns
Chapter 8 The Wiki Camp 2...? The Irreverent Nonbeliever
Chapter 9 The End Zexor

List of optional bosses

ill do this later hgngnghggh