The Controller Where You Press The Button To The Beat Of The Corresponding Note
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![]() Overhead view of The Controller Where You Press The Button To The Beat Of The Corresponding Note | |
Manufacturer | Dora |
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Type | Rhythm game controller |
Generation | Thirteenth |
Release date | WC: Planned, unreleased[citation needed] WC2: February 14, 2022 |
Connectivity | 3x USB 3.0 input/output ports, 1x MIDI 2.0 output port, 1x headphone/microphone port |
Power | 5-volt DC supply |
Dimensions | (inches): 56.68" x 34.05" x 4.50" (cm): 143.9672 x 86.487 x 11.43 |
Mass | 22.05 lbs (10.0 kg) |
Compatibility | Most rhythm games |
Predecessor | Gameplu |
The Controller Where You Press The Button To The Beat Of The Corresponding Note is a custom gaming peripheral created by Dora. Its main purpose is to be an omnibus controller for most rhythm games, although its unique design makes playing certain games difficult.
History
While taking a break from the activities of Host, Dora developed a keen interest in rhythm games. However, she soon became frustrated with the limited variety of games that reasonably could be played at home. DanceDanceRevolution required a floor mat or other pad controller. drummania required an entire drum set. And shockingly, even the most simple games like A Dance of Fire and Ice and Rhythm Doctor still required players to have an input device.
Determined to fix this issue, Dora created plans for a controller that could play several different types of rhythm games, with a focus on arcade-based games difficult to emulate at home. Unfortunately, with her delusions of grandeur, the device soon became unwieldy.
Design
The Controller Where You Press The Button To The Beat Of The Corresponding Note consists of several input types from different rhythm games combined together. Notably, there are sixty-one standard buttons, 16 light-up floor panels, three floor pedals, two analog knobs, two touch panels, two turntables, two omnidirectional joysticks, two touchscreens, and a strum bar. These input devices are grouped into shapes that roughly resemble their configuration in various source games.
Supported games
Games are listed alongside a visual indicator of which inputs they are intended for use with on the controller.
Game/Series | Intended inputs | Notes |
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A Dance of Fire and Ice | ![]() |
|
BanG Dream! Girls Band Party | ![]() |
|
beatmania | ![]() |
|
beatmania IIDX | ![]() |
|
BeatStream | ![]() |
|
Chrono Circle | ![]() |
|
CHUNITHM | ![]() |
|
Crackin' DJ | ![]() |
|
Cytus | ![]() |
|
DanceDanceRevolution | ![]() |
|
Deemo | ![]() |
|
DJ Hero | ![]() |
|
DJMAX | ![]() |
|
DOOM | ![]() |
DOOM is probably not a rhythm game. |
GITADORA | ![]() |
Only the guitar and bass modes are supported. |
Groove Coaster | ![]() |
|
Guitar Hero | ![]() |
|
Hatsune Miku: Project DIVA | ![]() |
|
In The Groove | ![]() |
|
jubeat | ![]() |
Played with floor pads instead of buttons. |
Lanota | ![]() |
|
maimai | ![]() |
|
MUSECA | ![]() |
The button layout is inverted, but still plays the same. |
Neon FM | ![]() |
|
Nostalgia | ![]() |
|
Piano Tiles | ![]() |
|
pop'n music | ![]() |
|
Pump It Up | ![]() |
|
Rock Band | ![]() |
Only guitar and bass modes are supported. |
Rhythm Doctor | ![]() |
|
SOUND VOLTEX | ![]() |
|
StepManiaX | ![]() |
Additionally, most mobile rhythm games are supported through the use of the top touch panel.
Unsupported games
The following games do not have native control schemes on The Controller Where You Press The Button To The Beat Of The Corresponding Note, but are not incompatible.
- PaRappa the Rapper/Um Jammer Lammy
- Rhythm Heaven
- Vib-Ribbon
The following games are incompatible with The Controller Where You Press The Button To The Beat Of The Corresponding Note. Sad!
- Amplitude
- Beat Saber
- BFDI 5b
- Just Dance
- Toy'sMarch|
- WACCA
The following games will fuck up your computer completely when used with The Controller Where You Press The Button To The Beat Of The Corresponding Note: Friday Night Funkin'
Drawbacks
- Certain control schemes are hard to play with, especially given the weight of the device (see Guitar Hero and GITADORA layouts).
- There are liberties taken with the control schemes on certain games to cut down on the number of buttons included, which can negatively impact gameplay.
- It is too heavy to be considered much of a portable device.
- It needs to be plugged into a wall outlet in your room to function.
- It fucking sucks.
Reception
So, this is The Controller Where You Press The Button To The Beat Of The Corresponding Note? Seems kind of ridiculous!
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I don't know about that. I think I might actually get one!
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Why's that?
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I've been looking for a replacement pacemaker!
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Oh ho ho ho!
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